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Climbing Simulation Games Android Simulation ApplicationHere’s what I’m doing, and what you can do too.After watching that event, I am under no illusions how difficult this is going to be. I was honored to be asked but unfortunately, I had to turn it down because even though I’ve done sim racing in the past, I didn’t have a rig built up enough to really compete.I’m working on changing that right now. That was a hell of a lineup. But right now the real world is going to hell, and the virtual world looks like it could be the place to be.One of the things that kicked this off for me was that I was invited to compete in The Race's All-Star Esports Battle against drivers such as Max Verstappen, Will Power, Simon Pagenaud, Juan Pablo Montoya, Nelson Piquet Jr., Neel Jani, Colton Herta, and Felix Rosenqvist. Online nintendo switch emulator for macI was living at the ‘Ring at the time and was extremely experienced with the nuances of that circuit. I helped the folks at iRacing (which is currently regarded as the top racing simulation platform on the market) when they were developing their Nürburgring sim a few years back. This isn’t your and your college roommate getting drunk and playing Gran Turismo.Now like I said, this isn’t exactly my first rodeo with sim racing. In fact, the best-placed real-world pro driver in the all-star race was Rosenqvist, and he finished down in seventh. They've gotten quite good at it as a result. When it comes to racing sims, there isn't much difference between these two players.That being said, as a driver that is looking for every last bit of an advantage, after reading through multiple sim racing blog posts it looks like Intel's i9 processors have a bit of an edge when it comes to the top of the line iRacing builds. Turns out it comes down to the three components that play a large role in how good a system runs any game: CPU, GPU and RAM.There are really only two major players in the CPU space pertinent to our discussion here: Intel and AMD. So before I went out and got exactly the wrong stuff, I figured I'd put in a call to the folks that would know exactly what I needed.I reached out to iRacing’s Manager of Marketing and Sales, Angela Tagariello, to find out what things I should be looking for in a system that would be competitive on their sim. There's an old adage that in motorsports, “You are only as good as your equipment.” It’s true here too.Being primarily a Mac guy—iRacing only runs on a PC or in Boot Camp on a Mac—I’m not very well versed in my PC hardware knowledge. So each core is working hard by itself, and not using the other cores as much for support.Almost as important as the CPU is the GPU, the graphics processing unit that specializes in rendering images to your monitor. The higher the rating, the better.The reason why single-thread performance is so important for iRacing is that their software uses a single core for the physics modeling, a single core for the CPU side of graphics rendering, another core for the audio and the last core for everything else. For iRacing the main performance feature you are going to want to look for in a CPU is its single thread rating, meaning how fast each core is on its own running a single set of instructions. That means on the Intel side of things, you’re looking at a system that contains something like an Intel Core i5-9400F processor ($120) or an AMD Ryzen 3 3200G ($95) at the entry-level, and an i9 9900k 5.0Ghz ($530) or AMD Ryzen 9 3900X 4.6Ghz ($420) at the high end.To see how your CPU matches up, Angela recommends going to CPUbenchmark.net where they test and rank every CPU on the market. My general understanding was that the more cores, the better because each core can process the same amount as the original core giving you multiples of speed when it comes to processing massive amounts of information.Angela’s recommendation was to find a CPU with four cores at the very minimum and eight cores at the higher end. Entry-level cards like the AMD Radeon RX 570 ($140) and Nvidia’s GTX 1060 ($180) usually come with 4 to 8 GB of memory, whereas the big dogs like the AMD AMD Radeon VII ($580) or the Nvidia RTX 2080Ti ($1,400) are in the 10-16 GB range. That's not to say that the AMD GPUs will struggle to run iRacing, but that the Nvidia cards will just run it that much better.One of the big features to look for in a graphics card is dedicated memory. However, this time the competition isn't very close with virtually every gaming expert calling the Nvidia series GPUs as being head and shoulders above most current offerings from AMD. As with the CPU, there are only two real players in the space: Nvidia and AMD. Eight gigabytes is the minimum needed to actually run the sim but 16 GB is much better, and usually, the recommended amount for the sim to run well. Clearly you're going to want to spend your money here for a good graphics card.The last thing you're going to need in your ultimate sim racing rig is a fair amount of RAM, or random access memory. That’s a massive amount of distance to be visually “blind” on a race track when you’re going door to door with 40 other hungry sim racers. A GPU that can only render 60 frames per second is rendering at half that rate or 1 frame every 2.93 feet, or 50 percent less. At that speed, a GPU that can render 120 frames per second is rendering 1 frame every 1.46 ft. When it comes to racing, as you can imagine, frames per second is a huge deal.Let’s say you’re racing along at 120 mph, meaning that you are traveling at 176 feet per second. The latest new tech to hit the market is curved screens. Actually, the top sim rigs will run three of these monitors, with the outside two angled in towards the driver to give a much wider field of view to see more of the peripheral action. The second approach is that it’s better to get a newfangled virtual reality headset.When I say “good old fashioned monitor” what I really mean is a 27-inch, 4K HD, LED flatscreen with a 144hz refresh rate such as the ASUS XG27VQ ($290). The first is that a good old fashioned monitor will work just fine. There are two schools of thought about what is best for sim racing. You really need to know your way around a computer to keep them working well. Second, VR is still an emerging technology (it feels like it has been since the ‘90s, but that’s neither here nor there) and at the moment it can still be rather finicky. This means you’re not going to get them working right on anything less than a top of the line computer. First is that these headsets require massive computing power to run at all, let alone well enough to be competitive in sim racing. It's easy to write this off as a gimmick, but that level of immersion is important when you're trying to hit your braking marks at 150 mph.There are two unfortunate downsides to VR, however. These headsets place the driver right in the middle of the action with a viewpoint that shifts as you move your head around. Tons of companies put out such consumer systems—everyone from keyboard company Logitech (G920 for $270) to gaming control maker Thrustmaster (TMX at $240).
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